Cat Quest 2 Review – Pawed
Platforms: PC, PS4 Xbox One, Nintendo Switch
Developer: The Gentlebros
Release: 24th September 2019
I loved Cat Quest for the simple, rewarding RPG experience it offered during its 3-10 hours playtime. Considering I wasn’t the only one and it sold surprisingly well, a sequel announcement was just a matter of time and soon enough 2 years passed by and here we are. While writing this, I also noticed, this is one of the games that accompanied me over three years already since I played either the first or second one on all three gamescom’s I visited. How time flies.
Once again, a giant evil is threatening the world and only the two kings of the rivalling worlds can stop it. So it’s time for the cats of Felingard and the dogs of the Lupus Empire to unite and help their rulers reclaim their throne before it’s too late.
Once again, Cat Quest 2 presents a simple fight between good and evil to us, given, with some little twists here and there but nothing to write home about.
Gameplay-wise, much of Cat Quest’s original mechanics were basically copied and simply expanded in scope. The combat is still a quite challenging balance between hitting enemies and dodging their attacks. Depending on your armor and weapons you can specialize in either using magic or relying on weapons like swords, axes and alike. It’s simple, only needs 2 buttons and the shoulder ones for magic and still offers a challenging experience with quite a lot to learn and vary. Naturally Cat Quest 2 brings a ton of new spells, armor, weapons and whatnot to the table but doesn’t add anything truly new, not even a running option.
Especially due to the bigger map, traversing both worlds can take quite a while and since I saw at least a third of it already in the previous installment, having a way to quickly move forward and reach my destination was something I already wished for before. Additionally, most quests require quite a lot of path following or walking in general, only enhancing this need for something more convenient than rolling around like a maniac.
On the flipside, I’m glad the whole
Cat Quest 2 is exactly what one expects from a sequel to a fun, simple and addictingly well paced RPG: More of it. Naturally I had a great time. Dancing right on the edge of recycling a bit too much, the first game was short enough to warrant the lack of too many truly unique additions in this title. I just hope The Gentlebros don’t step into the trap of pumping out more and more Cat Quests with this formula as I don’t see myself enjoying another one as much as I did Cat Quest 2.
[A Review Code was provided by PQube]